---
description: Surface scattered things properties
---

# Scattered things

<figure><img src="https://3586521393-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVaTufFv4BbKVyQLim4tI%2Fuploads%2FV3EkYN6LLuiVRi76kx5Y%2Fimage.png?alt=media&#x26;token=146173a7-d5c3-474e-83b3-ba18a43b8e5e" alt="" width="563"><figcaption><p>Pumpkins</p></figcaption></figure>

<figure><img src="https://3586521393-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVaTufFv4BbKVyQLim4tI%2Fuploads%2FxWSYUQvvqPOZXpkARzf2%2Fimage.png?alt=media&#x26;token=e52dd88d-d417-43ce-b298-d2b9f4dd4cfa" alt="" width="563"><figcaption><p>Melons</p></figcaption></figure>

## Frequency

```yaml
surface.scattered-things.frequency: 0.015625
```

Probability of spawning scattered things per chunk.

{% hint style="info" %}
**Valid range**: `0 (never) to 1 (always)`
{% endhint %}

## List of blocks

Here, you can specify a list of scattered blocks that will be randomly placed on the surface.

{% code overflow="wrap" lineNumbers="true" fullWidth="false" %}
```yaml
surface.scattered-things.list:
    -   enabled: true
        types: MELON
        weighting: 4
        minAmount: 5
        maxAmount: 10
        minHeight: 0
        maxHeight: 255
```
{% endcode %}

### Enable or disable

Set this to 'true' to enable this feature.

### Block types

Enter a comma-separated list of blocks to be placed.\
[See here for more info about block types](../block-types#comma-separated-and-percentages).

### Weighting

A positive value for the weighted average.\
[See here for more info about weighting](../weighting).

{% hint style="info" %}
**Min value**: 1
{% endhint %}

### Minimum amount

The minimum number of blocks.

{% hint style="info" %}
**NOTE**: Must be less than or equal to the [maximum amount](#maximum-amount).
{% endhint %}

### Maximum amount

The maximum number of blocks.

{% hint style="info" %}
**NOTE**: Must be greater than or equal to the [minimum amount](#minimum-amount).
{% endhint %}

### Minimum height

The minimum world height.

{% hint style="info" %}
**NOTE**: Must be less than the [maximum height](#maximum-height).
{% endhint %}

### Maximum height

The maximum world height.

{% hint style="info" %}
**NOTE**: Must be greater than the [maximum height](#minimum-amount).
{% endhint %}
