🌿Common generator properties

The following properties are utilized by the plugin engine during generation and world-saving.

Default generator file

generator.default-gen: eden.yml

Specify the name of the default generator YAML file if no one is specified.


Cache size

generator.cache-size: 8192

Specify, the maximum size of the chunks' cache that will be kept in memory.

Default value

Value

8192

Memory usage

~1.5 GB of RAM

Minimum value

Value

256

Memory usage

less ram possible

Maximum value

Value

No limits

Memory usage

depending on your value

The larger this value, the faster the generation will be and there will be a limited amount of disk I/O.

Performing an intensive chunk generation using Chunky, WorldBorder, or similar plugins can result in a cache overload. This implies that during extensive generation, approximately 6 GB or more of RAM might be utilized, leading to significant disk I/O. If your system doesn't have sufficient RAM, consider lowering the generation speed.


Async placer

generator.async-placer.enabled: true

Enable or disable the async chunks placer. This feature cleans the database by placing stored chunks from the world's database.

It is beneficial with large worlds that require much time to load.

Chunks

generator.async-placer.chunks: 50

The number of stored chunks that can be placed to the generated chunks.

Default value

Value

50

Minimum value

Value

1

Maximum value

Value

1000

Enabling an aggressive chunk placement can lead to server overload. If this value exceeds 100 (depending on your hardware), it may result in increased usage of RAM and CPU resources.

Forced

generator.async-placer.forced: false

If false, the async placer will be executed when there are no online players.

If you wish to set this property to true, ensure that you assign a very low number of chunks to be placed. Otherwise, it could lead to server overhead and lag. For example, you might consider doing this during the server's development phase when lag is not a critical concern.

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