Common generator properties
The following properties are utilized by the plugin engine during generation and world-saving.
Last updated
The following properties are utilized by the plugin engine during generation and world-saving.
Last updated
Specify the name of the default generator YAML file if no one is specified.
Specify, the maximum size of the chunks' cache that will be kept in memory.
The larger this value, the faster the generation will be and there will be a limited amount of disk I/O.
Performing an intensive chunk generation using Chunky, WorldBorder, or similar plugins can result in a cache overload. This implies that during extensive generation, approximately 6 GB or more of RAM might be utilized, leading to significant disk I/O. If your system doesn't have sufficient RAM, consider lowering the generation speed.
Enable or disable the async chunks placer. This feature cleans the database by placing stored chunks from the world's database.
It is beneficial with large worlds that require much time to load.
The number of stored chunks that can be placed to the generated chunks.
Enabling an aggressive chunk placement can lead to server overload. If this value exceeds 100 (depending on your hardware), it may result in increased usage of RAM and CPU resources.
If false, the async placer will be executed when there are no online players.
If you wish to set this property to true, ensure that you assign a very low number of chunks to be placed. Otherwise, it could lead to server overhead and lag. For example, you might consider doing this during the server's development phase when lag is not a critical concern.
Default value
8192
~1.5 GB of RAM
Minimum value
256
less ram possible
Maximum value
No limits
depending on your value
Default value
50
Minimum value
1
Maximum value
1000