ParadiseLand
  • 🏝️ParadiseLand
  • ⚙️Misc
    • 🤖Installation
    • ⛰️Create your worlds
    • 👁️Default custom biomes
    • 🌳Schematics
      • ⛏️Create a new schematic
    • ⌨️Commands
      • help command
      • Info command
      • Teleport command
      • Schematic command
    • 🚰Changelog
  • ⚙️main config
  • ⬆️Plugin updates
  • 🌿Common generator properties
  • 📥Extensions
  • 📚World database
  • ⚠️Danger zone
  • ⚙️generator config
    • 🌿The generator config file
    • 🔧Properties
      • Starting height
      • Preventions
      • List of custom biomes
      • Layers (floating islands)
      • Temperature and climate
      • Temporary world generation
  • ⚙️Custom biomes
    • 🌿The biome config file
    • 🔧Properties
      • Biome name
      • Weighting
      • Base version
      • Climate
      • Surfaces
        • Frequency
        • Block types
        • Snow
        • Ice spikes
        • Lakes
        • Falling water & lava sources
        • Scattered things
        • Trails
          • Bridges
        • Crops
      • Minecraft biomes
      • Vanilla trees
      • Schematics
        • Custom trees
      • Plantains
      • Vines
      • Caves
      • Light
      • Rivers
      • Ores
      • Entities
  • ⚙️Extensions
    • 🛠️Biome Manager plugin
    • 🛠️Items adder plugin
    • 🛠️Oraxen plugin
  • ⚙️Troubles
    • ‼️Paper thread dump
    • ⚠️Tile entity warning
    • 💡Light glitches
  • ❣️Credits
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  • Frequency
  • Tree types
  • Not implemented tree types
  1. Custom biomes
  2. Properties

Vanilla trees

Frequency

vanilla-trees.frequency: 0.05

Determines the probability of spawning a vanilla tree at each [x, z] coordinate.

Valid range: 0 (never) to 1 (always)

Tree types

vanilla-trees.types: '"TREE(65%)","BIG_TREE(5%)","BIRCH(30%)"'

Specifies the comma-separated vanilla tree types that will be placed on the generated chunk.

Bukkit manages tree placement based on biome characteristics. I recommend using the tree type associated with the biome, like TREE for the forest biome or ACACIA for the Savanna biome. Refer to the minecraft-biomes property for the list of vanilla biomes.

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1.8.8

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1.8.8

1.8.8

1.8.8

1.8.8


Not implemented tree types

Since the generated features are approximations of the vanilla ones and may not be identical. As a result, the following tree types are not yet implemented:

  • CHORUS_PLANT

  • CRIMSON_FUNGUS

  • WARPED_FUNGUS

  • AZALEA

  • MANGROVE

  • TALL_MANGROVE

Will be added in the next plugin updates!

PreviousMinecraft biomesNextSchematics

Last updated 1 year ago

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ACACIA
BIG_TREE
BIRCH
BROWN_MUSHROOM
CHERRY
COCOA_TREE
DARK_OAK
JUNGLE
JUNGLE_BUSH
MEGA_REDWOOD
RED_MUSHROOM
REDWOOD
SMALL_JUNGLE
SWAMP
TALL_BIRCH
TALL_REDWOOD
TREE