ParadiseLand
  • 🏝️ParadiseLand
  • ⚙️Misc
    • 🤖Installation
    • ⛰️Create your worlds
    • 👁️Default custom biomes
    • 🌳Schematics
      • ⛏️Create a new schematic
    • ⌨️Commands
      • help command
      • Info command
      • Teleport command
      • Schematic command
    • 🚰Changelog
  • ⚙️main config
  • ⬆️Plugin updates
  • 🌿Common generator properties
  • 📥Extensions
  • 📚World database
  • ⚠️Danger zone
  • ⚙️generator config
    • 🌿The generator config file
    • 🔧Properties
      • Starting height
      • Preventions
      • List of custom biomes
      • Layers (floating islands)
      • Temperature and climate
      • Temporary world generation
  • ⚙️Custom biomes
    • 🌿The biome config file
    • 🔧Properties
      • Biome name
      • Weighting
      • Base version
      • Climate
      • Surfaces
        • Frequency
        • Block types
        • Snow
        • Ice spikes
        • Lakes
        • Falling water & lava sources
        • Scattered things
        • Trails
          • Bridges
        • Crops
      • Minecraft biomes
      • Vanilla trees
      • Schematics
        • Custom trees
      • Plantains
      • Vines
      • Caves
      • Light
      • Rivers
      • Ores
      • Entities
  • ⚙️Extensions
    • 🛠️Biome Manager plugin
    • 🛠️Items adder plugin
    • 🛠️Oraxen plugin
  • ⚙️Troubles
    • ‼️Paper thread dump
    • ⚠️Tile entity warning
    • 💡Light glitches
  • ❣️Credits
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  1. Custom biomes
  2. Properties
  3. Surfaces

Frequency

Surface frequency property

surface.frequency: 0.15

Determines the frequency of the Perlin noise algorithm. A value closer to 1 results in larger surface-type variations, while closer to 0 produces smaller ones.

Valid range: 0 (never) to 1 (always)

By default, it is set to 0.15

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Last updated 1 year ago

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