# Create your worlds

## Generate it with bukkit

By editing your [bukkit.yml](https://bukkit.fandom.com/wiki/Bukkit.yml) file, you can replace your overworld generator, as demonstrated in the following property:

```yaml
worlds:
  world-name:
    generator: ParadiseLand:eden.yml
```

[*The 'worlds' property might not be present in your configuration*](https://bukkit.fandom.com/wiki/Bukkit.yml#*OPTIONAL*_worlds)*. Simply add it at the bottom of your bukkit.yml file.*

{% hint style="warning" %}
*The 'world-name' must be the same as the server.properties file.*
{% endhint %}

## Generate it with a world management plugin

You can generate a ParadiseLand world with any management plugin that supports the generator name.

### -> MultiverseCore

You can generate a ParadiseLand world with the [MultiverseCore plugin](https://www.spigotmc.org/resources/multiverse-core.390/) by typing:

> `/mv create skylands NORMAL -g ParadiseLand:eden.yml -t FLAT`

### -> My Worlds

You can generate a ParadiseLand world with the [My Worlds plugin](https://www.spigotmc.org/resources/myworlds.39594/) by typing:

> `/world create skylands/flat:ParadiseLand:eden.yml`

## Common questions

1. **Can I create multiple worlds without a world management plugin?** No, the bukkit.yml configuration can only be used to replace the generator type of the default overworld world.
2. **Can MultiverseCore edit the overworld generator type?** As of the current writing, there are no methods to achieve that. Instead, use the bukkit.yml configuration.
3. <mark style="color:yellow;">**Why flat?**</mark> The flat environment is a solution to fix the [black sky glitch](https://www.spigotmc.org/resources/no-black-sky-1-8-8-1-20-1-for-void-world.25337/).
