Trails
Surface trails properties

Enable or disable
surface.trails.enabled: true
Set to 'true' if you want to generate trails.
Center blocks
Here, you can specify a comma-separated type list that determines the arrangement of the trail middle blocks.
surface.trails.center-types: COBBLESTONE
Side blocks
Here, you can specify a comma-separated type list that determines the arrangement of the trail side blocks.
surface.trails.side-types: GRAVEL
Crossroad schematics
Frequency
surface.trails.crossroad.frequency: 0.5
Specifies the probability of spawning a crossroad schematic.
Schematic list
Specifies the schematics that will spawn at the crossroads.
Frequency
surface.trails.crossroad.frequency: 0.5
Specifies the probability of spawning a crossroad schematic.
List
Here, you can specify a list of schematics that will be randomly placed on the crossroad.
surface.trails.crossroad.list:
- enabled: true
schematicFileName: trail_ruined_statue.schematic
weighting: 10
minHeight: 0
maxHeight: 256
- enabled: true
schematicFileName: trail_ruined_statue_with_lamp.schematic
weighting: 10
minHeight: 0
maxHeight: 256
- enabled: true
...
Enable or disable
Set this to 'true' to enable this feature.
Schematic file name
An existing schematic file name located in the /plugins/ParadiseLand/schematics directory.
This is a list of default schematics that you will find included by default:
trail_ruined_statue.schematic
trail_ruined_statue_with_lamp.schematic
trail_ruined_statue_with_log.schematic
trail_ruined_statue_with_bow.schematic
trail_ruined_statue_with_shield.schematic
trail_ruined_statue_with_spear.schematic
Weighting
A positive value for the weighted average. See here for more info about weighting.
Minimum height
The minimum world height.
Maximum height
The maximum world height.
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